Global tune, Layer MIDI filters, Poly portamento, Subfolder Scanning, Patch pack export/import and more....

Version 1.52 of Hyperion is now available (and all the versions between it and the prior post):

This release features a major update of patch scanning logic and extra functionality for patch management.

Clicking the spanner button in the patch browser switches the meta-data view to to the patch list tools panel.

Using this panel you can select multiple patches and modify any of their meta data/tags, move a set of patches into a sub folder of the top level patch directory, export a set of files into a 'patch set' file - this process will automatically gather any referenced sample files and include them - so long as patches being added are either in the top level folder, or one level down in one of the subfolders.

Additionally you can optionally enable the subfolder and UUID info columns in the patch browser (useful for confirming moving your patches into a sub folder) - the tags info column is now un-selected/invisible by default, since it's not really that necessary as you have the filter buttons which represent the same information, but you can always turn that back on.

The patch scanning works from the 'top directory' and includes scans of folders one level down to include in the list.
By default new patches will be saved into the top level folder - which will have a new default location one level above 'Factory Patches' (when you launch Hyperion, it will automatically reset the top level folder if it was previously set to 'Factory Patches' - which was the previous default).

This sub folder scheme means you can re-save a factory patch, and it will be shown twice in the list.. so you can edit without concern of losing the original patch. The copied patch has a new UUID on saving to ensure it also gets listed.
So there's much less of chance of name clashing - since all patch packs and factory patches are in sub-folders.

If you want to clean up your top level folder contents, you'll be able to move patches into your own 'collection' sub folder.. but you can still keep the original 'collection' name.. renaming the collection tag is optional.

You can also rename patches directly - but only one at a time. If you select multiple patches, the Name check box in the tools area becomes un-selectable.

Any moved patches or re-written patches (due to meta-data changes) will have the 'favorite' status preserved.
'Favourite' status is local to your machine - exported/imported patches don't keep that information.

You can also now set a default 'collection' type in the settings panel - useful if you are developing a patch pack, so you don't have to type it in every time (even though you can always fix the patches later with the new tools).
The default collection name is 'User Patches'.

Please note that it may take a minute to re-scan your patches to populate the patch list at first launch following this update.




Version 1.51 featured quite few new features too:

Notes input node:

Polyphonic portamento (Glide knob) with 3 modes (pull down list selector) -
Default - last voice frequency: Bend from the voice frequency that the selected voice in the voice pool was previously set to.
Closest voice frequency: Bend from the voice frequency in the voice pool that was set closest to the current note frequency.
Furthest voice frequency: Bend from the voice frequency in the voice pool that was set furthest from the current note frequency.
(Any existing patches prior to v1.51 where multiple voices are enabled and the glide parameter is greater than 0 will have that parameter value reset to 0 when loaded to prevent un-expected results.)


New pre-mapped E output pin for expression pedal MIDI cc output.

P channel pressure pin is now merged with the A (polyphonic) aftertouch pin - in general all external controllers will either transmit channel pressure or polyphonic aftertouch - in the unlikely case they are received at the same time the input data will be mixed together. This makes patching easier and allows all existing factory patches to take advantage of polyphonic aftertouch controllers without re-patching.
The default mode of the notes input node is that if the aftertouch pin is not connected to a target, then the modwheel output will also include the aftertouch value - this can be turned off with the 'AT to MW' checkbox.
(Existing patches with connections to the original P pin will have those connections automatically connected to the A pin.)

New control knobs for: aftertouch pin smoothing rate control, Expression pedal output pin rate control, Y-axis pin rate control.
This allows to smooth out those controls to avoid jerky input data or with extreme settings to allow very smooth transitions.
This does not affect data received with the MIDI CC input node or any of the Macro control knobs.

New filter buttons on the layer controls panel:



Layer settings lock control prevents the layer settings (zones, transpose, volume and also the arp settings) from getting wiped when loading in a new single layer patch. This is very helpful when auditioning different sounds for a combi with split and different layer volumes or arp settings that you want to maintain when trying different potential sounds.
The other toggle buttons are filter controls to block or enable pitch bend, modwheel, aftertouch, expression pedal, or sustain pedal output.. really handy for multi-layer combi patches where maybe you only want one layer to respond to the modwheel etc.
The filter controls as saved as part of patch data.




v1.50 was mainly an update to the APIs that are used to drive wrap the plugin formats and audio requests from plugins.




v1.49 Featured a number of enhancements:




Master tuning via settings panel - affects 'Note input' node F output and the frequencies generated by the MIDI note to Frequency node - all layers are affected.
Master tuning is a general setting that will affect all consequently opened instances of the plugin.

ADSR Ready/Active flags are now set to include duration of the release phase of the envelope, which is much more useful.

Sample playback node - 'latch' checkbox option - enables immediate and continuous playback/looping of samples without any trigger patching.

Sampler playback node - Random start position checbox option - randomly selects a new start position within the first half of the sample at each loop.

Modulator wave selectors for flange/phase/tremolo (sine or triangle).

A new phaser effect - Multi-phaser.

2 New chorus modes (+ pull down chorus names list instead of numbered knob).

24 new background images for patching backdrops/macro page backdrops (matching update to Theia v1.06).







New releases + Buchla and Friends + videos

Just in time for the NAMM show/Buchla and Friends event, v1.48 was released with new MSEG/Drawing oscillators, the MSEG data mapper node, comb filter and EQ updtes:


v1.49 was just released with the following enhancements:

Master tuning via settings panel - affects 'Note input' node F output and the frequencies generated by the MIDI note to Frequency node - all layers are affected.

Master tuning is a general setting that will affect all consequently opened instances of the plugin.

ADSR Ready/Active flags are now set to include duration of the release phase of the envelope, which is much more useful.

Sample playback node - 'latch' checkbox option - enables immediate and continuous playback/looping of samples without any trigger patching.

Sampler playback node - Random start position checkbox option - randomly selects a new start position within the first half of the sample at each loop.

Modulator wave selectors for flange/phase/tremolo (sine or triangle).

A new phaser effect - Multi-phaser.

2 New chorus modes (+ pull down chorus names list instead of numbered knob).

24 new background images for patching backdrops/macro page backdrops (matching update to Theia v1.06).


NAMM / Buchla and Friends:

Wavesequencer Virtual Instruments attended NAMM and had a ‘booth’ at the inaugural ‘Buchla And Friends’ Synth showcase event:


Whilst at BAF 2024 - Paul was interviewed by Sonicstate:

https://www.youtube.com/watch?v=B3Hfq5SAwT4



And just before that Arctic Fox Studios produced an excellent review video of Hyperion:

https://youtu.be/PWnkHiGvl0U?si=aya79KhJTgDyxTJ6



Faster patch loading, MSEG editor + more

Hyperion v1.46 and v1.47 were just recently released.

v1.46 brought the new MSEG editor LFO and some other enhancements to the editor interface.

v1.47 is a bug fix build, but at the same time brings a major enhancement to patch loading speeds, with patches in general taking 1/4 of the loading time they did previously - for near instantaneous single layer patch switching and much faster combi patch loading.

Grab these latest updates from Tracktion.com or use the download manager - remember that factory content packs and other patch packs are now separately downloadable content installers.

New patch packs

Two new packs packs are available for Hyperion and Theia:

Available to buy at the product pages for both products at Tracktion.com

Hyperion

Theia

Classic Synth Tones:
”Relive the golden age of synthesizers with this carefully crafted expansion pack for the stunning Theia and Hyperion synths. Classic Synth Tones packs in over 100 presets inspired by the iconic sounds of the 70s, 80s and 90s. From warm and analog to bright and digital, from prog rock leads to chiptune type sounds based on 8 bit games systems, Classic Synths has it all.

Features 117 presets for the mesmerizing Theia and Hyperion synths.”

Cinematic Landscapes:

“Explore new worlds with a collection of 114 mesmerizing sounds for the stunning Theia and Hyperion synths. Whether you need lush, evolving pads, ethereal leads, hypnotic arpeggios, haunting soundscapes or ambient textures, Cinematic Landscapes covers all your filmic needs. Both multi-layered and split atmospheres are on hand with a tone set ranging through digital, analog, vocal and instrument emulations and even rain and water drop generators.

Features 114 presets for Wavesequencers Theia and Hyperion synths.”

After purchasing the patch packs, they are visible in the Tracktion download manager (TDM).

In order for patches to be properly installed the patches installer must be visible so that you can select to choose to install the patches for either Hyperion, Theia or both.

Disable/uncheck ‘Install when download completes’ in the TDM to make sure the installer will be visible when it is run.

Un-check the ‘Install when download completes’ option to be sure to see the installer window.

You need to be able to see the content installer window to select which target locations to install to - Hyperion, Theia or both - the default setting is neither, so the automatic background installation of the TDM won’t end up installing the patches correctly.

You can also directly launch the patch pack installers from your downloaded files folder once TDM has downloaded them if you prefer to do it that way.

Installing the packs on Mac.

Installing the packs in Windows.

Latest update - v1.45 available for dowload

Hyperion version v1.45 is now available.

This is a bug fix build which corrects a potential initialization issue of the delay/echo node which in some rare cases resulted in not being able to hear the echo effect.

Patch pack 001 and 002 are almost ready for release.. news about those is coming very soon!

As the Theia plugin engine is based on Hyperion, Theia Synth has also been updated to v1.02.

v1.43 and v1.44 - updates - Important notes

Versions 1.43 and 1.44 were recently released - Hyperion version 1.44 is available as of today.

Note that as of v1.44 the factory content (factory patches/user guide) are installed with a separately downloadable content installer.

You can download the content installer from Tracktion, but it will be provided on the Wavesequencer.com resources page too - here.

A reminder about the content installer is in the main plugin installer information:

Hyperion v1.44 will automatically list patches at the new default factory patches location - the UI now shows the complete path for the selected folder - if you need to change patches directory, click on the folder button next to the refresh button at the top left of the browser interface panel:

Here is the full list of updates and fixes for both releases:

1.44

released 10/17/23

IMPORTANT NOTE/CHANGE:
Factory content for v1.44 of Hyperion and onwards will be installed with a separately downloadable HyperionFactoryData installer.
The new factory content does not include new patches, however many of the factory patches are updated with enhancements, especially in terms of sustain pedal assignment and some tuning for the flute type patches.

Please make sure to run the factory data installer before launching Hyperion.
Hyperion will by default be set to list the patches at the new location - and the patch list will be empty unless you install the updated factory content, or point the Hyperion patch browser back to the old location (which is not recommended as you will not then get the improved patches).

When running the new factory content installer, patches and the user guide will be installed to:

Mac: /Users/Shared/Wavsequencer_Hyperion
Windows /"YourUserDirectory"/Documents/Wavesequencer_Hyperion

The factory patches will be located in the subdirectory - Patches/FactoryPatches

The original factory content folder from versions 1.43 and prior release will not be deleted by the installer (it's your choice to delete it if you don't need the original files or any content you saved there).
If you have saved your own new patches in that folder and want to browse them with the new updated factory content you will need to copy them to the new factory patches folder.
Hyperion's patch browser has been updated to more clearly show the currently selected patches path - and the number of patches found within that folder.
Hyperion still currently only shows the patch content for the currently selected folder, and does not show sub-folder patch content, so if you have multiple separate patch folders, you need to manually switch locations in the Hyperion UI to browse those.

On first launch, Hyperion v1.44 will copy the 'favorites' and 'favoriteNodes' data files over to a newly named application support folder too (Wavesequencer_Hyperion). Your favorites will be preserved, as the factory patches (and your own newly created patches) maintain the same unique IDs as before.

Bug fixes/enhancements:
-----------------------

Prevention of repeated selection of same preset when using the random button.

Fix for next/previous patch buttons logic after plugin editor is closed and re-opened (retain the knowledge of the last selected patch).

Fixed modwheel reset to 0 issue on plugin editor close/re-open.

Extra DC blocking on the final audio output is added to avoid some rare cases of DC offset drift.

Exprtk processor code update to the latest version for the 2 input math expression node.

New default MIDI cc assignments for the Macro knobs, ranging from 70 to 77 in line with typical MIDI implementations / cc controller definitions for synthesizer parameter control.

Folder browser UI now shows the full path and total number of patches found in the selected directory.

1.43

released 08/28/23


Bug fixes/enhancements:
-----------------------

File render issue in FL studio with variable block size enabled (dropped frame causes a glitch at the start of the audio file) - fixed.
Updates to improve audio block handling in general.

Fix to prevent reverb wet/dry control smoothing from 'dry' on plugin reset (which can also be triggered before file renders) - reverb wet/dry smoothing only enabled for delay changes (the reverb nodes are set to dry before delay time changes to prevent noise).

Meta-data update fix for file saving - populate the save dialog with the last saved/current state patch vs keeping the meta data from previously loaded patch.

Echo node initialization issue fix.

Mono-oscillator pan parameter issue fix.

Added code to make sure to clear all MIDI pedal input messages on transport stop.

Stability enhancements to potential race condition crashes with random/next/previous buttons under heavy load/rapid repeat triggering of those requests.



Update to v1.42 now available

Hyperion version 1.42 now available to download at Tracktion.com - includes hugely updated patch set (single layer patches with image assignements/macro assignments), the ability to show the single layer background image as a backdrop to the node editing graph area, and a new background image selection menu (+ a tweak to make the waveform visualizer on the big knob / combi page look better + couple of bug fixes).

v1.41 New features and GUI updates for the combi knob panel.

v1.41 has just been released - many new useful features and style updates, here are the details from the release notes:

Combi mode/big knob panel look/style update to match the 'Theia' patch player product which is about to be releasd. There is a new waveform animation that shows colour changing/fading waveshapes of the Left and Right audio channels seperately - it can be turned off with the 'waveform' button at the bottom left of the Combi mode panel.

Multi-input audio pins:
Audio nodes with a single audio input pin can now connect multiple audio sources to their audio input pin - basic level mixing is available via the input sources mixer panel (for level and pan modulation use the mixer nodes or directly modulate the oscilator/sound generator nodes).

The 'Mono oscillator' now features a Pan control pin for stereo positioning (yet still generates a mono tone and uses less CPU time than the Stereo oscillator).

Fade-in parameter for LFOs:
If fade-in is greater than zero and the trigger pin (T) is connected, LFO will fade in from 0 to 1X level within the set fade-in time each time it is triggered (fade in continues even after the T pin level goes back to 0).

ADSR reset to 0 option:
The ADSR node now has a checkbox option to operate more like a digital ADSR with the option to reset to 0 on trigger inputs rather than start at the current accumulated/decaying level - this is helpful with pluck sounds for the comb filter node updates.

Comb filter:
The Comb filter node now includes a F Hz input pin for frequency tracking and a level control input pin (L) that controls the amount of sound fed into the delay buffer, this is useful for plucked/bowing sounds creation using a noise source or a mix of noise/tuned tones as the input. To make these kinds of sounds the feedback level needs to be set quite high. The delay control knob will automatically be hidden if the F Hz input pin is connected.


F Hz output pin on oscillators.

Auto connect for 'All Macros Receive' node:
This feature is 'experimental' - it will automatically patch Macros 1-4 and the modwheel to available node pins on appropriate voice nodes. The modwheel output is assigned to LFO level if one is connected to oscillator/s fine tune, or to filter cutoff and shape/mod depth if not (assuming those are available), Macros 1-4 are automatically patched to filter controls, waveshape depth, FM mod depth, FM mix, FM feedback, unison detune amount, and Attack/Decay/Release of ADSR nodes. There's a fairly complex set of rules for this and a future release may feature an editor to set target preferences/target selection priority order.
Macros 1-4 also get renamed automatically to generic names: 'Filter/tone', Reso/Blend, Shape/Depth, ADSR Rate. The intention for this feature is to speed up setting up some useful Macro controls on a finished patch, but it may still require user intervention to add or remove connections to the 'All Macros receive' node as well as fine tuning of the modulation amounts/polarity (e.g for fast attack sounds it may not be appropriate to have the Macro ADSR rate control affect the attack time) and some ADSR envelopes might be best left un-modified by the Macro control input (e.g. if used for pitch envelope or other logical control).

Patch browser:
Now shows a preview of the background image associated to the patch that is currently highlighted in the list. There are some minor icon positioning/size updates.





v1.39/v1.40 + next release - Bug fix updates and factory patch updates + new node capabilities.

v1.39 was released on 27th April - featuring some bug fixes (pitch bend range restore final fix) and updates for node graph stability/efficiency, + making sure MIDI notes don’t cut out when the plugin editor window is opened during DAW playback.

v1.40 was release on the 22nd of May - some bug fixes related to automation parameter updating, and new per-voice versions of phaser/flanger effects with phase reset trigger inputs. Oscillator nodes now feature a F Hz output pin which tracks the oscillator pitch, including any modulations applied - this is quite useful to use in conjunction with the ring-mod or cross-fade node for example to control their built-in audio rate modulators.

Filters now include a pin to modulate the saturation slider remotely - it can be handy to have different amounts of saturation based on keyboard tracking for example.

Another big update of v1.40 is that most of the factory combi patches were updated with custom background image selection and macro knob assignments to useful sound control parameters - since every patch is unique this was quite a big task, but hopefully well worth it :)

Finally some minor tweaks to visuals with the graphical elements on edit panels having a more consistent dark grey background instead of solid black - easier on the eyes.

V1.41 is in preparation, some tweaks and minor fixes as usual, and a few updates to the comb filter node which make it much more flexible for use as a basis for plucked or bowed oscillators. Coming soon.

Hyperion v1.37 & v1.38 updates

Two new updates were recently made including a number of improvements and bug fixes.

There is a new MIDI note/velocity range trigger node, some note handling fixes, and processing improvements that can further optimize processing load and quality.

Some updates were made to the knob style to provide a better look and stand out more clearly in the big-knob/combi mode view.


Hyperion patch pack number 1 is in development and should be released around the time of the NAMM show, along with a new patch player product that is compatible with Hyperion patches.

v1.35 and v1.36

Hyperion v1.36 is released - featuring a more intuitive layout for browser combi and single layer browser modes - directly opening the browser for loading to specific layers instead of the old 'audition mode' option. Loading into the combi layer replaces all layers - and you can optionally list single layer patches in that combi mode browser view and optionally keep the browser open, so that you can browse/audition all the sounds. The combi layer view features the big knob interface/layout of the patch player version of Hyperion which is coming soon ('Theia')- you have the option to select a custom background image from a built in list and customize the knobs layout (4X1 row, 3X2 and 4X2) and combi-layer macro names. This is a new feature added but does not mean that existing combis have been updated to include custom images and macro knob assignments - an updated patch set will be available later.

v1.35 was released a few weeks ago and was mainly a stability update.

v1.34 - Panels saved in patches, node swapping, multimode filter, better note handling, MPE fix.

Hyperion v1.34 was released on Valentines day.

MPE is fixed now (was broken in v1.32), otherwise 2 major updates/features are the edit panels state saving in patch data, and 'in place' node swapping functionality. Some work has been done to improve note handling too and there is a new multimode filter.

(Note that due to changing code signing to 'Wavesequencer Software' you may need to ignore the Windows security warning until enough installs have been made to make those go away - click 'more info' to get confirmation that the software is indeed made by a verified publisher with valid code signing certificate.)


V1.33 Released - Mac OS Thread Workgroups support, some UI updates.

Hyperion v1.33 was released on Saturday 14th January.

This is a major ‘under the hood’ update which contains many optimizations in the way audio multi-threading is handled, allocating threads on a needs only basis and implementing the support for Mac OS audio workgroups API which should help with thread scheduling and reduce the chance of pop/clicks on Mac silicon based systems when using multi-threading (due to the multi-layer, multi-oscillator nature of Hyperion, it’s recommended to take full advantage of your system’s multi-threading capabilities - however Hyperion can be run in single threaded mode too - but then layering and voice counts will be limited).

This release also includes some UX updates that are helpful for understanding patching - such as color coded cables for any cable that comes from a ‘Global/all voices’ modulation source pin. The MPE related node pins on the ‘Notes input’ node also change color depending on if MPE mode is enabled.


To test out the updated thread processing logic a couple of render test projects were made on both Apple Silicon/Mac OS and also Windows:

Full release details below:

Optimizations:

Apple silicon 'audio workgroups' API support for AU plugin and Standalone build - for thread grouping/scheduling purposes - leads to an improved audio load experience and should reduce/get rid of load spikes. (VST3 support will come later if possible)

Optimized thread allocations for multi-threaded modes.

Additional layer controls area aux send mini level meters.

Optimizations in MIDI effects (transpose/echo/arpeggiator) processing to reduce CPU load.

Virtual Mod & Pitch wheel processing optimizations.

Optimized soft clipper algorithms to reduce CPU load a little in filters/effects.

Other:

Moving the 'Wavesequencer' logo next to the product logo - cleaner look and for matching future products.

Color coding for global node source modulation cables.

Color coding for Notes input node pins which toggles when MPE mode is setting is changed.

Bug Fixes:

==========

Potential edge case issue with empty patch list - additional code to clear patch list filters on first load in that case.

FM node - modulation operators knob animation fix for 'Multiply by A,B,C

v1.31 and v1.32 released

Hyperion version 1.31 was released on 10th December 2022, and v1.32 has just been made available today.

This new update to Hyperion features live edit panel graphics for ADSR, LFO, Oscillators, Wavesequence Oscillators, FM, FM Wavesequence nodes.

A new 'Cross-fade' node with built in up to audio rate modulation of the mix, but also external/modulate-able mix control.

Also a new 'big knob' mode (Theia mode - T button) where the macro controls and virtual keyboard take center stage (useful for performance/auditioning situations) which also features graphical mod-wheel and pitch bend controllers.

The UI zoom control has moved into the settings panel.

v1.32 brings a few bug fixes along with some soft clipper algorithm optimizations which can help to reduce CPU load.

v1.30 - New compressor nodes and processing enhancements

Hyperion v1.30 is now available to download.

This update is a major 'under the hood' update in terms of the engine (multi-threading options/node patching when audio device is not running, and various optimizations) but also features some new nodes including the full-band and dual-band compressors with side chain. There are also a few more patches.

More detais:

Compressors: Full band compressor and dual-band stereo compressors with X-Fade control and both with side-chain input, stereo link and gain controls with animated compression level.

Note in node minimize edit panel option.

All macros out node - useful for Macro knobs automation from within a Hyperion patch.

Frequency mapping pin label clarification for oscillators.

Wavesequence / FM Wavesequence step edit selection range auto updates to start/end setting.

Settings panel options for multi-threaded modes.

Drag layer and edit panels from the title bar.

Removal of 'Audio engine not running' warning / UI blocking in favor of enabling node operations when the audio engine is stopped. No longer necessary to un-select instrument type to select another in the toggle-button patch list filters view.

Some color tweaks to knobs/sliders to enable better visualization/contrast of modulation values. Nodes tool-box items color fix (MIDI and MACROS label is now white)


Several under the hood optimizations regarding multi-threading and memory optimizations + update to using the latest JUCE API.

v1.29 and coming release

v1.29 was actually released on 8th August, however it has been summer vacation and so the Hyperion website update was delayed.

v1.29 features a bug fix for FL Studio users, UI presentation improvements (more defined areas/highlighting/some new icons/faster tooltips/first time usage tips pop-up), a new utility node (Stereo Swapper - swaps left and right channels (can be useful in feedback loops for example)), option for hard pan on the Stereo splitter outputs, optional 'true' panning mode for the amp/mixer/audio out nodes which pans audio from the opposite channel into the panned to channel (otherwise the default is a level balance control).

The next release is currently in development - there are under the hood updates to the the entire audio framework including rendering updates, and also there will be updates that should resolve potential threading issues on Apple silicon. Hyperion node engine has been getting some additional memory safety tweaks and optimizations to reduce memory footprint.

There will be a few additional tweaks and features + a few more patches however going forwards the plan is to develop patch packs to be made available separately.

Custom LFOs, Dynamic category browser, pinned edit panels - v1.28 release

Hyperion v1.28 is now available at Tracktion.com - featuring new custom drawable LFOs with free drawing and spline draw mode, pin-able node edit panels (extra column if node edit panels were pinned), dynamic patch database tags, and some UI look updates (including gradient filled knobs/buttons).

The UI also now restores state of the layout on editor close and re-open.

v1.26 & 1.27 - fixes and MPE support

v1.27 is the most recent major feature update - MPE Support:

Demo: https://youtu.be/tjeycG23MPo

MPE support is available with individual settings for each layer - so you can set each layer to have different bend ranges, bend rate, bend release modes as well as per layer voice count with the usual voice stealing options. Another new feature is the ability to set the bend range independently for up/down. Full details in the release notes provided with the installer. There will be a video covering these features on the Hyperion Youtube channel soon.

Pitch bend now features individual up and down range settings, a bend smoothing rate, and a bend note release mode option.

The MPE node now includes two extra output pins - A for polyphonic after-touch, and Y for MPE Y-axis MIDI cc data. MPE mode pressure data will output at the channel pressure pin P - which in MPE mode becomes polyphonic (as is the pitch bend and Y axis data) because each note is received with an associated MIDI channel.

When the ‘avg pressure’ (average pressure) option is selected the MPE pressure is averaged from the data of all channels - in some cases this is useful, yet still allows for polyphonic bend and Y axis data.


Full details on MPE parameters and pins are in the updated user guide, and the Notes Input node info text available within the UI.

v1.26 was released on 19th April 2022:

Fixes a couple of issues including a rare but potential crash related to cable deletion handling. Additional audio engine status display which blocks the UI if your audio device is not running (Hyperion cannot work including patching/patch loading unless audio is running). More space for typing out multi-line 2 input node math expressions, additional (optional) mode to save entire state snapshots of Hyperion on node deletion/duplicate operations - may be useful for some - but does slow the experience slightly, so off by default (snapshots are made on patch/combi load or layer deletion by default - principally to save you from accidental layer deletion so that you can recover and then properly save a worked on patch/combi).

v1.25 Sample playback node upgrade

The latest release of Hyperion Synth includes updates to improve the usability and versatility of the sample playback node, as well as many updates to node description texts to clarify node usage.

The new features of the sample playback node:

  • Sample waveform viewer with voice animations, loop points, fade lines, and cross-fade zone indicators (open by clicking the ‘eye’ icon as for the oscillator waveform viewers).

  • Modulate-able start and end position offsets (modulations are read at each new loop if cross-fade is not active).

  • Cross-fade up to 50% of the sample within the loop start/end points - makes it easy to create consistent tones for usage as sample based oscillators.

  • Reverse sample option.

Additionally the latest build improves the usability of the Macro controls input and output nodes by reflecting the names of the macros that can be edited in the Macro controls area per layer in the pull-down selection lists.


The user guide has been updated and is now at version 1.9 and features an extended usage guide which covers information about polyphonic vs global modulation as well as the voice offsets node, and more information about the latest UI features in general.

v1.23 & v1.24

In relatively rapid succession we have two new builds with some major feature updates:

Firstly v1.23 which was released on 7th February 2022 includes several UI updates including major changes to the large mode patch browser which now features a multi-column patch list which allows re-ordering by the available group types.

v1.24 released on 21st February 2020 includes a few updates and bug fixes, but most notable is the new colour varying oscillator waveform viewers with ‘3D mode’.

The waveform viewer is also now available for FM oscillator types, and for wavesequences it was updated to show smooth transitions between each wavesequence step, so representing the actual cross-faded sound.

(Waveform viewer in 3D mode)

Some tweaks were made to improve the bit-crush node, improve cross-fades in the wavesequence oscillator nodes, and a new ‘1 in 4 out’ Vector mixer node was added.

(Vector mixer usage example - both for voice mixing and FX bus mixing)

Other than these exciting updates some more basic but hopefully helpful updates come in the form of text description updates to a number of nodes, as well as clarifying the names of some nodes to match their functionality more closely.